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Deadside 1.12: What the Planned Patch Means for Cheat Users

Deadside 1.12 is scheduled for release, not confirmed as live yet. The game client will require an update and the Modkit is set to be rebuilt, so wait for product status before loading software.

Deadside 1.12: What the Planned Patch Means for Cheat Users

Version 1.12 is scheduled, not confirmed live

Deadside’s developers announced version 1.12 for 03:00pm CEST / 08:00am CDT. The post says the game client update will be required, and that the Modkit will be rebuilt with the patch. Servers may also be temporarily unavailable while deployment is underway.

The announcement does not confirm that the patch is already live on the servers. It also provides no compatibility results for third-party software. Treat 1.12 as a pending release until deployment is confirmed.

What to do with your software

Once 1.12 goes live, do not load a product immediately after updating the game. Check the provider’s status for the specific cheat first: it needs to state whether the current build has been updated and tested for the new game version.

That applies to both Arcane for Deadside and Soft HUB for Deadside. Neither product is mentioned in the Deadside announcement, and the post contains no verification results. No status notice is not a compatibility confirmation.

A mandatory client update means the previous game build will not remain a usable option for joining servers. The planned Modkit rebuild also confirms technical work is part of this release, but the source does not identify which changes may affect third-party tools.

Changes announced for the game

Patch 1.12 is set to add dynamic cloud cover, Halloween content, location improvements, vehicle changes, longer grenade throws, and new blueprint cases at traders. The developers say this update will not include a progress wipe.

The patch notes do not announce an anti-cheat update, a ban wave, or changes to anti-cheat operation. That does not describe the detection state either way. For a breakdown of how game updates, detections, and player behavior can lead to penalties, see Why Cheats Get Detected.

Release-day plan

  1. Wait for version 1.12 to be deployed and for servers to become available.
  2. Update Deadside through the regular game client.
  3. Look for a status notice for your exact product and its current build.
  4. If no status is posted, do not inject or load the software into the game; wait for the provider’s check.
  5. Once an update status is available, follow the pre-launch checklist to avoid common setup mistakes.

No cheat removes the risk of penalties. For now, 1.12 should be treated as an upcoming update whose compatibility must be confirmed separately for each product after release.

Original source developer announcement

FAQ

Is Deadside 1.12 already live?
The supplied announcement does not confirm that it is live. It schedules the release for 03:00pm CEST / 08:00am CDT and warns that servers may be temporarily unavailable during deployment.
Can I launch my cheat as soon as the game client updates?
Wait for the provider to confirm the status of your specific product on the current game build. The Deadside announcement does not verify Arcane, Soft HUB, or any other third-party product.
Will patch 1.12 wipe progress?
No. The developers state that this update will not come with a wipe and that player progress will be maintained.
Does the announcement say that anti-cheat is being updated?
No. The source does not mention an anti-cheat update, ban wave, or anti-cheat changes. It also does not establish the detection status of any cheat.

Games mentioned